Stanley Jungleib visit www.SeerSystems.com
MIDI and synthesis leadership for over 20 years. Now offering audio strategies, ventures, and intelligence systems.

The Jungleib Archives: Stanley Jungleib 1990 1990

...or, select a year:
Seer
Systems
New Papyrus
Media Lab
Sequential Semi-Pro School Youth
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
1989
1990
1991
1992
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
manuals
1976
1977
1978
1967
1968
1969
1970
1971
1972
1973
1974
1975
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966

You can click on any image to enlarge it or view multi-page documents.

1990 — 1991 MIDI Manufacturers Association Executive Board Member, Treasurer, Journal Editor.

9001 STUDIO VISION PRO PKG

In 1990, Opcode shipped the first version
of the Macintosh-compatible Studio Vision.
Hailed as revolutionary, at the time it was
the only combined MIDI sequencer and digital
audio recording software on the market.

1990.01 Wavestation earns Keyboard Tech award 90.

1990.01 HyperMIDI 1.0 by Nigel Redmon (key technology for NPML).

1990.02 Palo Alto Computer Concert Earth Sighs.90 (incl. Oppenheim, Krupowicz, Malouf, et. al.)

1990.07 — 1991 Cogswell College B.S. Music Technology
Associate Professor, Curriculum Director.

Ted Henderson, Associate Professor (later Seer)
Courses Designed:
MU100/200 MIDI Fundamentals
MU110/210 Sound Design
MU140/240 Audio Techniques
MU220 MIDI Software
MU240 MIDI Studio
MU250 MIDI Intensive

1990.08 Consulting to Apple GFX group.

1990.09 Tough Business

After seven months of post-NAMM talk, Peavey & I far apart on a manual bid for their DPM series: their hopeful $5k vs. my seasoned $35K. This was an interesting reality lesson causing me to rethink my product and competition from cheaper writers. Scott Peer (former Sequential), DP3 engineer provided the inital contact and reprises an interesting contact role in 1992.

1990.10.20 Trying a New Niche

MIDIWORLD, MULTI-MEDIA, and EDUCATION

The greatest impediments to the wider acceptance of technically-based music and media products -- be they targeted for the home, studio, or corporate office -- are not technical, but operational, educational, and ergonomic issues.

This assumption underlies MIDIWorld's work. And in attacking these problems for the past fourteen years for the music instrument industry’s leading companies, MIDIWorld's President, Stanley Jungleib, has established a unique tenure. Widely read and known in the music instrument (MI) industry, he has been involved from their inception in dozens of leading-edge instruments, as well as in the creation and enhancement of MIDI itself.

MIDIWorld takes the position that a quality presentation cannot be accomplished without quality music. It considers MIDI vital to the success of multimedia, as it provides a high-quality, low-bandwidth, low-storage requirement alternative to digital sound files.Committed to bringing presentation technology into MI, MIDIWorld is built around a pair of fully expanded Macintoshes (IIfx and IIx: see separate studio specification). It is acquiring most Macintosh multimedia tools as they emerge, and carefully studying the applicability of this technology to MI market education as well as to user interfaces.

The advent of computerized multimedia presentations gives us important new tools for making the instrument maker’s case directly to the customer on the showroom floor, without convolution through an untrained salesperson. The studio is now demonstrating the newest techniques for controlling sound and MIDI interactively, with MacroMind Director (2.0), as well as working prototypes of interactive MIDI system simulations including browser-controlled study materials, real-time MIDI and CD-quality digital audio.

A recurring problem in instrument design is incomplete, vague, or shifting specifications. Certainly it is a tough art to design an instrument on paper, and there will always be corrections and changes as empirical development converges with reality. Experience and foresight are essential, but perhaps not sufficient to prevent something important from being overlooked. All oversights are costly; preventable ones can be extremely wasteful and easily delay a product’s introduction by months.

To address this problem, access to an explicit, “living,” interactive simulation reveals and prevent gaps at the earliest possible stages. MIDIWorld can now economically design and simulate the operation of a functioning musical instrument or system on the Macintosh. The “virtual” system serves as a vehicle of communication for those with input to the product definition, and provides essential feedback concerning the design. The negotiated model then becomes a concrete target for the programmers. The model also assists the development of documentation and tutorials. With planning, some of the model’s code can even be used in the actual application.

In two or three years, competition will force synthesizers to include user features and DSP techniques so radical and new that programming them on even an 8-line by 40-character display will be laughably frustrating if not impossible. For example, using graphics is the logical way to edit physical models based on waveguide techniques. There are only two possibilities: front panels will become the province of the home system computer, or the successful stand-alone instruments will likely boast large, programmable, touch-sensitive display panels. Now is the time to start thinking about how to capitalize on window-based or touch-screen technology and the interface issues they raise.

Much of MIDIWorld's research is being developed and validated for Cogswell College’s Electronic Music Technology B.S. degree curriculum. Jungleib has a broad mandate to totally revamp the program in preparation for California State Education Training Panel (ETP) funding in 1991. The goal is to totally automate training based on behavioral objectives, using Director. The increased learning efficiency should actually create more time for the teacher to spend with individuals.

In addition, MIDIWorld has just contracted Intensive Care of San Francisco to spearhead a new sales and marketing effort for its sound-for-media techniques.

MIDIWorld seeks to align itself with corporate clients as well as graphics and video organizations looking for leadership in interactive documentation and training involving music, MIDI, and digital audio for the '90s. The miraculous tools this industry is bringing forth today are also so inherently complex that designing the features, user interface, documentation, and market education are really inseparable. Increasingly, successful general products require cross-fertilization between experts in a wide variety of fields.

And in this era of hidden functions and the widely-loathed quasi-English imported manual, outstanding interfaces supported by powerful, informative sound and outstanding interactive documentation provide any serious enterprise with a clear opportunity to distinguish itself, whatever the marketplace.

1990.10.30 Macromedia First Worldwide Developer's Conference

Specialized in interactive MIDI and audio using Director. Like class A documentation, this too proved a tough sell as few Director developers had yet encountered the need for high fidelity or synchronization. Or they relied on traditional methods like SMPTE. No one yet had the problem I was solving: to do hi-fi synthesis and audio all interactively on one customized Mac.

Preface: Mac the Music Tools. Tokyo: Rittor Music, 1990. (with Philippe Chatiliez and Atau Tanaka) btw Atau where are you?

[an error occurred while processing this directive]